Install (Unity UPM)¶
This page helps you install DxMessaging into a Unity 2021.3+ project using the Unity Package Manager (UPM).
Quick Reference¶
| Method | Command/URL | Auto-Updates |
|---|---|---|
| OpenUPM (Recommended) | openupm add com.wallstop-studios.dxmessaging | Yes |
| Git URL | https://github.com/Ambiguous-Interactive/DxMessaging.git | No |
| NPM Scoped Registry | Add registry + resolve | Yes |
| From Releases | Download npm .tgz | No |
| From Source | Clone/download zip | No |
| Manual (not recommended) | Edit manifest.json | No |
Methods¶
OpenUPM (Recommended)¶
The easiest way to install DxMessaging is via OpenUPM.
If you have the openupm-cli installed, run:
Benefits of OpenUPM¶
- Automatic update notifications in Unity Package Manager
- Easy dependency management
- Simple one-command installation
- Version history and changelogs available on the OpenUPM page
Don't want to install the CLI? You can also add OpenUPM as a scoped registry manually.
Git URL¶
- Unity Package Manager > Add package from git URL...
- Paste:
- Click Add. Unity imports the package and its analyzers/generators.
NPM Scoped Registry¶
- Open Unity Package Manager
- Open the Advanced Package Settings
- Add an entry for a new "Scoped Registry"
- Name:
NPM - URL:
https://registry.npmjs.org - Scope(s):
com.wallstop-studios.dxmessaging - Resolve the latest
DxMessaging
Unity will notify you of version updates when using scoped registries.
From Releases¶
Check out the latest Releases to download the npm .tgz package, a classic .unitypackage, and their .sha256 checksums. Every release ships the .unitypackage as a required asset; verify a download with sha256sum -c <file>.sha256.
From Source¶
Embed the package under your Unity project's Packages directory, preserving the package manifest and analyzer layout:
git clone https://github.com/Ambiguous-Interactive/DxMessaging.git Packages/com.wallstop-studios.dxmessaging
For ZIP downloads, extract the repository contents into Packages/com.wallstop-studios.dxmessaging. Do not copy the package into Assets; that bypasses Unity Package Manager behavior.
Manual - Manifest.json (not recommended)¶
- Open your project's
Packages/manifest.jsonand add:
{
"dependencies": {
"com.wallstop-studios.dxmessaging": "https://github.com/Ambiguous-Interactive/DxMessaging.git"
}
}
Minimum Requirements¶
- Unity 2021.3+ (LTS recommended). See Compatibility for Unity x Render Pipeline support (Built-In, URP, HDRP).
Source Generators and Assembly Definitions¶
DxMessaging's source generators ([DxUntargetedMessage], [DxTargetedMessage], [DxBroadcastMessage], [DxAutoConstructor]) work whether or not your project uses assembly definitions. The package ships the generators so they reach the DxMessaging assembly and every assembly that references it, including the default Assembly-CSharp used by projects without any .asmdef files. You do not need to create an assembly definition for [Dx*Message] types to generate.
If you previously worked around an earlier version by copying the analyzer DLLs into your own Assets/ folder, that is no longer necessary: the package now ships them, and the old copy under Assets/Plugins/Editor/ is removed automatically when you upgrade. The shipped generators are compile-time only and are never included in player builds.
After Installation¶
- In your project, create a GameObject and add
MessagingComponentto start sending/receiving. - Optional: enable diagnostics in Editor from the MessagingComponent inspector to see live emissions.
- Jump to Quick Start