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Install (Unity UPM)

This page helps you install DxMessaging into a Unity 2021.3+ project using the Unity Package Manager (UPM).

Quick Reference

Method Command/URL Auto-Updates
OpenUPM (Recommended) openupm add com.wallstop-studios.dxmessaging Yes
Git URL https://github.com/Ambiguous-Interactive/DxMessaging.git No
NPM Scoped Registry Add registry + resolve Yes
From Releases Download npm .tgz No
From Source Clone/download zip No
Manual (not recommended) Edit manifest.json No

Methods

The easiest way to install DxMessaging is via OpenUPM.

If you have the openupm-cli installed, run:

Bash
openupm add com.wallstop-studios.dxmessaging

Benefits of OpenUPM

  • Automatic update notifications in Unity Package Manager
  • Easy dependency management
  • Simple one-command installation
  • Version history and changelogs available on the OpenUPM page

Don't want to install the CLI? You can also add OpenUPM as a scoped registry manually.

Git URL

  • Unity Package Manager > Add package from git URL...
  • Paste:
Text Only
https://github.com/Ambiguous-Interactive/DxMessaging.git
  • Click Add. Unity imports the package and its analyzers/generators.

NPM Scoped Registry

  1. Open Unity Package Manager
  2. Open the Advanced Package Settings
  3. Add an entry for a new "Scoped Registry"
  4. Name: NPM
  5. URL: https://registry.npmjs.org
  6. Scope(s): com.wallstop-studios.dxmessaging
  7. Resolve the latest DxMessaging

Unity will notify you of version updates when using scoped registries.

From Releases

Check out the latest Releases to download the npm .tgz package, a classic .unitypackage, and their .sha256 checksums. Every release ships the .unitypackage as a required asset; verify a download with sha256sum -c <file>.sha256.

From Source

Embed the package under your Unity project's Packages directory, preserving the package manifest and analyzer layout:

Bash
git clone https://github.com/Ambiguous-Interactive/DxMessaging.git Packages/com.wallstop-studios.dxmessaging

For ZIP downloads, extract the repository contents into Packages/com.wallstop-studios.dxmessaging. Do not copy the package into Assets; that bypasses Unity Package Manager behavior.

  • Open your project's Packages/manifest.json and add:
JSON
{
  "dependencies": {
    "com.wallstop-studios.dxmessaging": "https://github.com/Ambiguous-Interactive/DxMessaging.git"
  }
}

Minimum Requirements

  • Unity 2021.3+ (LTS recommended). See Compatibility for Unity x Render Pipeline support (Built-In, URP, HDRP).

Source Generators and Assembly Definitions

DxMessaging's source generators ([DxUntargetedMessage], [DxTargetedMessage], [DxBroadcastMessage], [DxAutoConstructor]) work whether or not your project uses assembly definitions. The package ships the generators so they reach the DxMessaging assembly and every assembly that references it, including the default Assembly-CSharp used by projects without any .asmdef files. You do not need to create an assembly definition for [Dx*Message] types to generate.

If you previously worked around an earlier version by copying the analyzer DLLs into your own Assets/ folder, that is no longer necessary: the package now ships them, and the old copy under Assets/Plugins/Editor/ is removed automatically when you upgrade. The shipped generators are compile-time only and are never included in player builds.

After Installation

  • In your project, create a GameObject and add MessagingComponent to start sending/receiving.
  • Optional: enable diagnostics in Editor from the MessagingComponent inspector to see live emissions.
  • Jump to Quick Start